What do I do? There is a main storyline of sorts. Find the 8 maps, and then find the 8 seals to unlock the final boss. And then beating the final boss unlocks the postgame. But you can ignore all that if you want, this is based on TES after all. Where are the maps then? Not telling. Go out and explore! How does levelling work? Levelling up your skills gives you EXP towards your next level. When you level up, you gain stat points based on what skills you used the most, capped at 3 stat points per level. So improving your SWORD skill gives you STR when you level up, and improving your SPEECH skill gives you CHA when you level up. To put it simply, each skill improves the stat which it's on the same horizontal line as. Also, skills are capped at the level of the stat they are affected by. The SWORD skill is capped at your current STR, for example. How do I improve my skills then? By using them. Hit monsters while having a dagger equipped to improve DAGGER, walk around to improve ATHLETE, etc. How can I most efficiently improve each skill? Combat skills: AXE - Hit monsters with axes SPEAR - Hit monsters with spears SWORD - Hit monsters with swords MACE - Hit monsters with maces DAGGER - Hit monsters with daggers FIST - Hit monsters with fist weapons H ARMOR - Take damage while wearing heavy armor M ARMOR - Take damage while wearing medium armor L ARMOR - Take damage while wearing light armor DODGE - Dodge an attack BLOCK - Equip a shield and block an attack CRIT - Land a critical hit Quest Skills: ENDURE - Find places to train outside of combat SMASH - Find places to train outside of combat CLIMB - Find places to train outside of combat STEALTH - Find places to train outside of combat SPEECH - Find places to train outside of combat UNLOCK - Find places to train outside of combat Other Skills: ATHLETE - Find places to train outside of combat - Travel on the world map MEDIC - Find places to train outside of combat - Heal youself after combat What do skills do, themselves? There are 3 kinds of skills: Combat skills, quest skills, and other skills. Combat skills are used in combat. Quest skills are used to find key items, if your level in the required skill is high enough. Other skills are used to reduce wait times. What does each skill affect, in detail? Weapon skills - Improves chance to hit, if you have the weapon equipped - Small chance to dodge boost, if you have the weapon equipped Armor skills - Boosts AC of your armor pieces Quest skills - Allows you to get key items if the skill level is high enough Other skills - Affects waiting times More detail. Combat skills: AXE - Improves chance to hit with axes SPEAR - Improves chance to hit with spears SWORD - Improves chance to hit with swords MACE - Improves chance to hit with maces DAGGER - Improves chance to hit with daggers FIST - Improves chance to hit with fist weapons H ARMOR - Boosts AC of your heavy armor pieces M ARMOR - Boosts AC of your medium armor pieces L ARMOR - Boosts AC of your light armor pieces DODGE - Improves chance to dodge BLOCK - Improves chance to block an attack CRIT - Improves chance to land a critical hit Combat Skills, extra uses: AXE - Small chance to dodge boost while using axes SPEAR - Small chance to dodge boost while using spears SWORD - Small chance to dodge boost while using swords MACE - Small chance to dodge boost while using maces DAGGER - Small chance to dodge boost while using daggers FIST - Small chance to dodge boost while using fist weapons Quest Skills: ENDURE - Allows you to get key items if the skill level is high enough SMASH - Allows you to get key items if the skill level is high enough CLIMB - Allows you to get key items if the skill level is high enough STEALTH - Allows you to get key items if the skill level is high enough SPEECH - Allows you to get key items if the skill level is high enough UNLOCK - Allows you to get key items if the skill level is high enough Quest Skills, extra uses: ENDURE - Small boost to damage reduction SMASH - Small boost to attack damage STEALTH - Small boost to your chance to dodge Other Skills: ATHLETE - Travel faster on the world map MEDIC - Heal yourself faster after combat What does each stat do then (DEF, STR, etc.)? DEF - Improves damage when using axes and spears STR - Improves damage when using swords and maces AGI - Improves damage when using daggers SPD - Improves damage when using fist weapons - Small boost to your chance to dodge - Small boost to your chance to hit CHA - ...nothing, lol. LUK - Improves everything in combat a tiny bit, including chance to crit Anything else I should know? You can unequip shields (but not any other of the armor pieces) by clicking on them a second time. You get a damage boost if you don't use a shield, but you give up the ability to block. This game is based on the systems from TES3 Morrowind. So when in doubt, you can probably assume that it works the same as Morrowind. Why not Oblivion or Skyrim? Because I haven't played them yet. Nothing personal, I'm sure they're both awesome, but I just don't know anything about how they work at the moment. Why not Arena or Daggerfall? Arena's too simplistic, and I haven't played Daggerfall either. I've skipped over it for now because I heard it was really really glitchy and that Morrowind was the best WRPG ever made.